Don't worry - it is just for fun!
Militærskolen is primarily a reading game for school kids. Secondary it is wrapped in as an army shooting game especially for boys - with explosions and cool military effects. The following is Militærskolen's design codex, that the game is developed by - now and in the future.
§1. No blood.
There is no blood in Militærskolen. There will be no blood in future versions of Militærskolen. The game is for children and
nobody should be afraid.
/
§2. Enemies are not human.
You do not shoot at humans in Militærskolen. Only military equipment are destroyed in explosions. All enemies are
robotic vehicles and the gameplay will be built around this idea.
§3. You cannot die.
In Mlitærskolen you are not in danger of dying yourself. To die and to need to start all over would be an unnecessary defeat
to a child in the lower age range, that the game is designed for. Besides the pedagogical idea of the game is that you in shortest
possible time should get through as many words as possible. This should be acomplished by continuously to challenge the player
with words in increasing difficulty.
§4. Gentle corrections.
If the player makes a mistake, the games feedback should be as gentle as possible without being unclear of what is right and wrong.
No children should experience to be scolded or feel being wrong in trying to learn to read.